Tech Artist of 10+ years in AAA and indie, with experience in co-dev and live service
About
I'm Joana Almeida (she/her), a technical artist from Portugal, with most of my career spent in Germany (with a short stint in northeastern England). I have over a decade of experience with a range of games both in indie and AAA. My focus has been on UI implementation, materials, VFX, as well as supporting and training artists in the usage of engine and tools.
I have worked on products such as Tom Clancy's Rainbow Six: Siege, within an international co-development team updating the live game with new content and improvements, and Oddsparks: An Automation Adventure, breathing life into the delightful indie game.
I'm based in the Cologne region in Germany.
Recent Projects
Oddsparks: An Automation Adventure
The Settlers: New Allies
Rainbow Six: Siege
Further Activities
FemDevsMeetup